How Flutter Works
This pages walks you through the quick install process for Flutter.
1
Flutter's architecture
Flutter's architecture
Welcome to the first episode of "How Flutter Works," a six-part
series designed to explore what happens to your Dart code after you
release it into Flutter. In this episode, we're taking a high-level
look at Flutter's architecture. Learn about declarative code,
multi-platform frameworks, and the role of Dart in Flutter's
architecture. This video is perfect for those beginning to research
Flutter and who want to understand the big picture.
2
The three trees
The three trees
Dive into Flutter's architecture by exploring its three primary
trees: Widget, Element, and RenderObject. Discover how widgets provide
the declarative API for Flutter developers and see how Elements glue
widgets to the rendering layer. Follow along as we also cover the role
of RenderObjects in translating widget values into painting calls.
3
The state class
The state class
In Episode 3 of How Flutter Works, we dive deep into the State
class, a critical piece behind every StatefulWidget. We walk through
the full life cycle of a State object—from initState, where you
initialize resources, to dispose, where you clean up. Along the way,
we explore important methods like didChangeDependencies (triggered by
inherited widgets like MediaQuery), didUpdateWidget (for reacting to
ancestor-driven changes), and the all-important build method. By the
end of the episode, you'll understand how State objects track, respond
to, and manage changes in your Flutter apps—and how the State life
cycle enables efficient UI updates.
We also peel back the curtain on how Flutter recurses down the widget tree after a setState call, building out only the parts of your app that need to change. You'll learn why const constructors matter for performance, why setState closures must be synchronous, and how Elements (not Widgets themselves) manage the actual rebuild process. If you're curious how Flutter keeps apps fast and responsive, or you just want to really understand what happens behind the scenes, this episode is packed with the essential foundations.
4
The RenderObjectWidget
The RenderObjectWidget
Ever wonder how your Flutter app actually renders to the screen?
In this video, we dive into RenderObjectWidgets—the only type of
widget in Flutter that creates something visual. While
StatelessWidgets and StatefulWidgets help structure your app, it’s
RenderObjectWidgets that turn your UI code into real pixels.
You'll learn how Flutter builds the Widget, Element, and RenderObject trees, why many common widgets don’t directly render anything, and how RenderObjectWidgets create and update RenderObjects that power your UI.
5
The RenderObject
The RenderObject
In Episode 5 of "How Flutter Works," Craig walks through a full
day in the life of a RenderObject. Building on the concepts from
Episode 4, this video explains the core responsibilities of
RenderObjects: layout, painting, hit testing, and accessibility. Craig
demystifies how constraints flow down the render tree, how sizes come
back up, and how parent RenderObjects set their children's positions.
He also breaks down key methods like layout, paint, and
describeSemanticsConfiguration, showing how they fit together to keep
your UI responsive and accurate.
6
The Flutter Engine and Embedders
The Flutter Engine and Embedders
In Episode 6 of "How Flutter Works," Craig takes us beneath the
Dart code to explore the Flutter engine and embedders. This episode
explains how Flutter mobile apps rely on native Android and iOS code
to launch and operate, how the Flutter engine connects your Dart code
to the host platform, and how embedders facilitate communication
between the two. Craig also highlights the structure of a newly
generated Flutter project, dives into how threads are managed in a
Flutter app, and explains the roles of PlatformChannels and the Pigeon
package.
You’ll also learn why the Flutter engine is written in C++ rather than Dart, how it evolved from a fork of Chrome, and how it uses Skia or Impeller to render each frame. The episode wraps up by looking ahead to Flutter's future architecture improvements, which aim to simplify native interop even further. If you want a clear mental model of how Flutter apps work under the hood, this is the perfect way to connect all the layers together.
Unless stated otherwise, the documentation on this site reflects Flutter 3.38.6. Page last updated on 2026-1-28. View source or report an issue.