The Google APIs package exposes dozens of Google services that you can use from Dart projects.

This page describes how to use APIs that interact with end-user data by using Google authentication.

Examples of user-data APIs include Calendar, Gmail, YouTube, and Firebase.

To add authentication to Firebase explicitly, check out the Add a user authentication flow to a Flutter app using FirebaseUI codelab and the Get Started with Firebase Authentication on Flutter docs.

Overview

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To use Google APIs, follow these steps:

  1. Pick the desired API
  2. Enable the API
  3. Authenticate and determine the current user
  4. Obtain an authenticated HTTP client
  5. Create and use the desired API class

1. Pick the desired API

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The documentation for package:googleapis lists each API as a separate Dart library&emdash;in a name_version format. Check out youtube_v3 as an example.

Each library might provide many types, but there is one root class that ends in Api. For YouTube, it's YouTubeApi.

Not only is the Api class the one you need to instantiate (see step 3), but it also exposes the scopes that represent the permissions needed to use the API. For example, the Constants section of the YouTubeApi class lists the available scopes. To request access to read (but not write) an end-user's YouTube data, authenticate the user with youtubeReadonlyScope.

dart
/// Provides the `YouTubeApi` class.
import 'package:googleapis/youtube/v3.dart';

2. Enable the API

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To use Google APIs you must have a Google account and a Google project. You also need to enable your desired API.

This example enables YouTube Data API v3. For details, see the getting started instructions.

3. Authenticate and determine the current user

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Use the google_sign_in package to authenticate users with their Google identity. Configure sign in for each platform you want to support.

dart
/// Provides the `GoogleSignIn` class.
import 'package:google_sign_in/google_sign_in.dart';

The package's functionality is accessed through a static instance of the GoogleSignIn class. Before interacting with the instance, the initialize method must be called and allowed to complete.

dart
final _googleSignIn = GoogleSignIn.instance;

@override
void initState() {
  super.initState();
  _googleSignIn.initialize();
  // ยทยทยท
}

Once initialization is complete but before user authentication, listen to authentication events to determine if a user signed in.

dart
GoogleSignInAccount? _currentUser;

@override
void initState() {
  super.initState();
  _googleSignIn.initialize().then((_) {
    _googleSignIn.authenticationEvents.listen((event) {
      setState(() {
        _currentUser = switch (event) {
          GoogleSignInAuthenticationEventSignIn() => event.user,
          _ => null,
        };
      });
    });
  });
}

Once you're listening to any relevant authentication events, you can attempt to authenticate a previously signed-in user.

dart
void initState() {
  super.initState();
  _googleSignIn.initialize().then((_) {
    // ...
    // Attempt to authenticate a previously signed in user.
    _googleSignIn.attemptLightweightAuthentication();
  });
}

To also allow for new users to authenticate, follow the instructions provided by package:google_sign_in.

Once a user has been authenticated, you must obtain an authenticated HTTP client.

4. Obtain an authenticated HTTP client

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Once you have a signed-in user, request the relevant client authorization tokens using authorizationForScopes for the API scopes that your app requires.

dart
const relevantScopes = [YouTubeApi.youtubeReadonlyScope];
final authorization = await currentUser.authorizationClient
    .authorizationForScopes(relevantScopes);

Once you have the relevant authorization tokens, use the authClient extension from package:extension_google_sign_in_as_googleapis_auth to set up an authenticated HTTP client with the relevant credentials applied.

dart
import 'package:extension_google_sign_in_as_googleapis_auth/extension_google_sign_in_as_googleapis_auth.dart';
dart
final authenticatedClient = authorization!.authClient(
  scopes: relevantScopes,
);

5. Create and use the desired API class

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Use the API to create the desired API type and call methods. For instance:

dart
final youTubeApi = YouTubeApi(authenticatedClient);

final favorites = await youTubeApi.playlistItems.list(
  ['snippet'],
  playlistId: 'LL', // Liked List
);

More information

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You might want to check out the following: