Skip to main content

Leveraging Apple's system APIs and frameworks

When you come from iOS development, you might need to find Flutter plugins that offer the same abilities as Apple's system libraries. This might include accessing device hardware or interacting with specific frameworks like HealthKit.

For an overview of how the SwiftUI framework compares to Flutter, see Flutter for SwiftUI developers.

Introducing Flutter plugins

#

Dart calls libraries that contain platform-specific code plugins, short for "plugin package". When developing an app with Flutter, you use plugins to interact with system libraries.

In your Dart code, you use the plugin's Dart API to call the native code from the system library being used. This means that you can write the code to call the Dart API. The API then makes it work for all platforms that the plugin supports.

To learn more about plugins, see Using packages. Though this page links to some popular plugins, you can find thousands more, along with examples, on pub.dev. The following table does not endorse any particular plugin. If you can't find a package that meets your needs, you can create your own or use platform channels directly in your project. To learn more, check out Writing platform-specific code.

Adding a plugin to your project

#

To use an Apple framework within your native project, import it into your Swift or Objective-C file.

To add a Flutter plugin, run flutter pub add package_name from the root of your project. This adds the dependency to your pubspec.yaml file. After you add the dependency, add an import statement for the package in your Dart file.

You might need to change app settings or initialization logic. If that's needed, the package's "Readme" page on pub.dev should provide details.

Flutter Plugins and Apple Frameworks

#
Use CaseApple Framework or ClassFlutter Plugin
Access the photo libraryPhotoKitusing the Photos and PhotosUI frameworks and UIImagePickerControllerimage_picker
Access the cameraUIImagePickerController using the .camera sourceTypeimage_picker
Use advanced camera featuresAVFoundationcamera
Offer In-app purchasesStoreKitin_app_purchase[1]
Process paymentsPassKitpay[2]
Send push notificationsUserNotificationsfirebase_messaging[3]
Access GPS coordinatesCoreLocationgeolocator
Access sensor data[4]CoreMotionsensors_plus
Make network requestsURLSessionhttp
Store key-values@AppStorage property wrapper and NSUserDefaultsshared_preferences
Persist to a databaseCoreData or SQLitesqflite
Access health dataHealthKithealth
Use machine learningCoreMLgoogle_ml_kit[5]
Recognize textVisionKitgoogle_ml_kit[5:1]
Recognize speechSpeechspeech_to_text
Use augmented realityARKitar_flutter_plugin
Access weather dataWeatherKitweather[6]
Access and manage contactsContactscontacts_service
Expose quick actions on the home screenUIApplicationShortcutItemquick_actions
Index items in Spotlight searchCoreSpotlightflutter_core_spotlight
Configure, update and communicate with WidgetsWidgetKithome_widget

  1. Supports both Google Play Store on Android and Apple App Store on iOS. ↩︎

  2. Adds Google Pay payments on Android and Apple Pay payments on iOS. ↩︎

  3. Uses Firebase Cloud Messaging and integrates with APNs. ↩︎

  4. Includes sensors like accelerometer, gyroscope, etc. ↩︎

  5. Uses Google's ML Kit and supports various features like text recognition, face detection, image labeling, landmark recognition, and barcode scanning. You can also create a custom model with Firebase. To learn more, see Use a custom TensorFlow Lite model with Flutter. ↩︎ ↩︎

  6. Uses the OpenWeatherMap API. Other packages exist that can pull from different weather APIs. ↩︎