Linux install
System requirements
To install and run Flutter, your development environment must meet these minimum requirements:
- Operating Systems: Linux (64-bit)
- Disk Space: 600 MB (does not include disk space for IDE/tools).
-
Tools: Flutter depends on these command-line tools being available
in your environment.
bash
curl
file
-
git
2.x mkdir
rm
unzip
which
xz-utils
zip
-
Shared libraries: Flutter
test
command depends on this library being available in your environment.-
libGLU.so.1
- provided by mesa packages such aslibglu1-mesa
on Ubuntu/Debian andmesa-libGLU
on Fedora.
-
Get the Flutter SDK
On Linux, you have two ways you can install Flutter.
Install Flutter using snapd
The easiest way to install Flutter on Linux is by using snapd. For more information, check out Installing snapd.
Once you have snapd, you can install Flutter using the Snap Store, or at the command line:
$ sudo snap install flutter --classic
Install Flutter manually
If you don’t have snapd
, or can’t use it,
you can install Flutter using the following steps.
-
Download the following installation bundle to get the latest stable release of the Flutter SDK:
For other release channels, and older builds, check out the SDK archive.
-
Extract the file in the desired location. For example:
$ cd ~/development $ tar xf ~/Downloads/flutter_linux_vX.X.X-stable.tar.xz
-
Add the
flutter
tool to your path:$ export PATH="$PATH:`pwd`/flutter/bin"
This command sets your
PATH
variable for the current terminal window only. To permanently add Flutter to your path, check out Update your path. -
Optionally, pre-download development binaries:
The
flutter
tool downloads platform-specific development binaries as needed. For scenarios where pre-downloading these artifacts is preferable (for example, in hermetic build environments, or with intermittent network availability), iOS and Android binaries can be downloaded ahead of time by running:$ flutter precache
For additional download options, check out
flutter help precache
.
You are now ready to run Flutter commands!
Run flutter doctor
Run the following command to see if there are any
dependencies you need to install to complete the setup
(for verbose output, add the -v
flag):
$ flutter doctor
This command checks your environment and displays a report to the terminal window. The Dart SDK is bundled with Flutter; it isn’t necessary to install Dart separately. Check the output carefully for other software you might need to install or further tasks to perform (shown in bold text).
For example:
[-] Android toolchain - develop for Android devices • Android SDK at /Users/dash/Library/Android/sdk ✗ Android SDK is missing command line tools; download from https://goo.gl/XxQghQ • Try re-installing or updating your Android SDK, visit https://docs.flutter.dev/setup/#android-setup for detailed instructions.
The following sections describe how to perform these tasks and finish the setup process.
Once you have installed any missing dependencies,
run the flutter doctor
command again to verify
that you’ve set everything up correctly.
Update your path
Independent of how you installed Flutter,
you need to add the Flutter SDK to your PATH
.
You can add Flutter to your PATH
either for the current session
or for all sessions going forward.
Update your path for the current session only
To update your PATH
variable for the current session,
enter this command in your terminal:
$ export PATH="$PATH:[PATH_TO_FLUTTER_GIT_DIRECTORY]/flutter/bin"
In this command,
replace [PATH_TO_FLUTTER_GIT_DIRECTORY]
with the path to your Flutter SDK install.
Update your path for all future sessions
To add Flutter to your PATH
for any terminal session,
follow these steps:
-
Find your Flutter SDK installation path.
$ find / -type d -name "flutter/bin" 2>/dev/null
Response should resemble:
/usr/<example>dev/flutter/bin
-
Append the following line to your
rc
shell file Linux reads therc
shell “resource” file each time it opens a terminal.Replace
<path_to_flutter_directory>
with your Flutter path$ echo 'export PATH="$PATH:<path_to_flutter_directory>/flutter/bin"' >> $HOME/.bashrc
-
Reload the current shell profile.
source $HOME/.<rc file>
-
Verify that the
flutter/bin
directory exists in yourPATH
.$ echo $PATH
Response should resemble:
/usr/<example>/dev/flutter/bin:/usr/local/git/git-google/bin:/usr/local/git/current/bin:/usr/local/bin:/usr/bin:/bin:/usr/local/sbin:/usr/sbin:/sbin:
-
Verify that you can now use the
flutter
command.$ which flutter
Response should resemble:
/usr/<example>/dev/flutter/bin/flutter
Android setup
Install Android Studio
- Download and install Android Studio.
- Start Android Studio, and go through the ‘Android Studio Setup Wizard’. This installs the latest Android SDK, Android SDK Command-line Tools, and Android SDK Build-Tools, which are required by Flutter when developing for Android.
- Run
flutter doctor
to confirm that Flutter has located your installation of Android Studio. If Flutter cannot locate it, runflutter config --android-studio-dir=<directory>
to set the directory that Android Studio is installed to.
Set up your Android device
To prepare to run and test your Flutter app on an Android device, you need an Android device running Android 5.0 (API level 21) or higher.
- Enable Developer options and USB debugging on your device. Detailed instructions are available in the Android documentation.
- [Optional] To leverage wireless debugging, enable Wireless debugging on your device. Detailed instructions are available in the Android documentation.
- Windows-only: Install the Google USB Driver.
- Using a USB cable, plug your phone into your computer. If prompted on your device, authorize your computer to access your device.
- In the terminal, run the
flutter devices
command to verify that Flutter recognizes your connected Android device. By default, Flutter uses the version of the Android SDK where youradb
tool is based. If you want Flutter to use a different installation of the Android SDK, you must set theANDROID_SDK_ROOT
environment variable to that installation directory.
Set up the Android emulator
To prepare to run and test your Flutter app on the Android emulator, follow these steps:
- Enable VM acceleration on your machine.
- Launch Android Studio, click the Device Manager
icon, and select Create Device under Virtual tab…
- In older versions of Android Studio, you should instead launch Android Studio > Tools > Android > AVD Manager and select Create Virtual Device…. (The Android submenu is only present when inside an Android project.)
- If you do not have a project open, you can choose 3-Dot Menu / More Actions > Virtual Device Manager and select Create Device…
- Choose a device definition and select Next.
- Select one or more system images for the Android versions you want to emulate, and select Next. An x86 or x86_64 image is recommended.
- Under Emulated Performance, select Hardware - GLES 2.0 to enable hardware acceleration.
-
Verify the AVD configuration is correct, and select Finish.
For details on the above steps, see Managing AVDs.
- In Android Virtual Device Manager, click Run in the toolbar. The emulator starts up and displays the default canvas for your selected OS version and device.
Agree to Android Licenses
Before you can use Flutter, you must agree to the licenses of the Android SDK platform. This step should be done after you have installed the tools listed above.
- Open an elevated console window and run the following command to begin
signing licenses.
$ flutter doctor --android-licenses
- Review the terms of each license carefully before agreeing to them.
- Once you are done agreeing with licenses, run
flutter doctor
again to confirm that you are ready to use Flutter.
Linux setup
Linux prerequisites
To develop Linux desktop apps with Flutter, you need the following tools:
To install each of the tools, run the following command:
$ sudo apt-get install clang cmake ninja-build pkg-config libgtk-3-dev liblzma-dev libstdc++-12-dev
Next step
Set up your preferred editor.