Migration guide for wide gamut Color
Summary
#The API for the Color
class in dart:ui
is changing to support wide gamut color spaces.
Context
#The Flutter engine already supports wide gamut color with Impeller, and the support is now being added to the framework.
The iOS devices that Flutter supports render to a larger array of colors, specifically in the DisplayP3 color space. After this change, the Flutter framework can render all of those colors on iOS Impeller, and the Color
class will be better prepared for future color spaces or changes to color component bit depth.
Description of change
#Changes to Color
:
- Adds an enum field that specifies its
ColorSpace
. - Adds API to use normalized floating-point color components.
- Removes API that uses 8-bit unsigned integer color components that can lead to data loss.
Changes to ColorSpace
:
- Adds a
displayP3
property.
Migration guide
#8-bit unsigned integer constructors
#Constructors like Color.fromARGB
remain unchanged and have continued support. To take advantage of Display P3 colors, you must use the new Color.from
constructor that takes normalized floating-point color components.
// Before
final magenta = Color.fromARGB(0xff, 0xff, 0x0, 0xff);
// After
final magenta = Color.from(alpha: 1.0, red: 1.0, green: 0.0, blue: 1.0)
Implementors of Color
#There are new methods being added to Color
so any class that implements
Color will break and have to implement the new methods like Color.a
, and Color.b
. Ultimately implementors should be migrated to take advantage of the new API. In the short-term, these methods can easily be implemented without changing the underlying structure of your class.
For example:
class Foo implements Color {
int _red;
@override
double get r => _red * 255.0;
}
Color space support
#Clients that use Color
and perform any sort of calculation on the color components should now first check the color space component before performing calculations. To help with that, you can use the new Color.withValues
method to perform color space conversions.
Example migration:
// Before
double redRatio(Color x, Color y) => x.red / y.red;
// After
double redRatio(Color x, Color y) {
final xPrime = x.withValues(colorSpace: ColorSpace.extendedSRGB);
final yPrime = y.withValues(colorSpace: ColorSpace.extendedSRGB);
return xPrime.r / yPrime.r;
}
Performing calculations with color components without aligning color spaces can lead to subtle unexpected results. In the example above the redRatio
would have the difference of 0.09 when calculated with differing color spaces versus aligned color spaces.
Access color components
#If your app ever accesses a Color
component, consider taking advantage of the floating-point components. In the short term, you can easily scale the components themselves.
extension IntColorComponents on Color {
int get intAlpha => this.a ~/ 255;
int get intRed => this.r ~/ 255;
int get intGreen => this.g ~/ 255;
int get intBlue => this.b ~/ 255;
}
Opacity
#Previously, Color had the concept of "opacity" which showed up in the methods opacity
and withOpacity()
. Opacity was introduced as a way to communicate with Color
about its alpha channel with floating point values. Now that alpha is a floating-point value, opacity is redundant and opacity
and withOpacity
are deprecated and slated to be removed.
opacity
migration
#// Before
final x = color.opacity;
// After
final x = color.a;
withOpacity
migration
#// Before
final x = color.withOpacity(0.0);
// After
final x = color.withValues(alpha: 0.0);
Equality
#Once Color
stores its color components as floating-point numbers, equality works slightly differently. When calculating colors there might be tiny difference in values that could be considered equal. To accommodate this use the closeTo
matcher or the isColorSameAs
matcher.
// Before
expect(calculateColor(), const Color(0xffff00ff));
// After
expect(calculateColor(), isSameColorAs(const Color(0xffff00ff)));
Timeline
#Phase 1 - New API introduction, old API deprecation
#Release to stable: TBD PR:: PR 54737
Phase 2 - Old API removal
#Release to stable: TBD
References
#Relevant PRs:
- issue 127855: Implement wide gamut color support in the Framework
Unless stated otherwise, the documentation on this site reflects the latest stable version of Flutter. Page last updated on 2024-09-13. View source or report an issue.