Flutter provides a rich set of animation APIs, and the simplest way to start using them is with implicit animations. "Implicit animations" refers to a group of widgets that automatically animate changes to their properties without you needing to manage any behavior.

In this lesson, you'll learn about one of the most common and versatile implicit animation widgets: AnimatedContainer. With just two additional lines of code, the background color of each Tile animates to a new color in about half a second.

Convert Container to AnimatedContainer

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Currently, the Tile.build method returns a Container to display a letter. When the hitType changes, like from HitType.none to HitType.hit, the background color of the tile changes instantly (from white to green, in this example).

Here's the current Tile widget code for reference:

dart
class Tile extends StatelessWidget {
  const Tile(required this.letter, required hitType, {super.key});

  final String letter;
  final HitType hitType;

  @override
  Widget build(BuildContext context) {
    return Container(
      height: 60,
      width: 60,
      decoration: BoxDecoration(
        border: Border.all(color: Colors.grey.shade300),
        color: switch (type) {
          HitType.hit => Colors.green,
          HitType.partial => Colors.yellow,
          HitType.miss => Colors.grey,
          _ => Colors.white,
        },
      ),
      child: Center(
        child: Text(
          letter.char.toUpperCase(),
          style: Theme.of(context).textTheme.titleLarge,
        ),
      ),
    );
  }
}

To make the color change animate smoothly, replace the Container widget with an AnimatedContainer.

An AnimatedContainer is like a Container, but it automatically animates changes to its properties over a specified duration. When properties like color, height, width, decoration, or alignment change, AnimatedContainer interpolates between the old and new values, creating a smooth transition.

Modify your Tile widget as follows:

dart
class Tile extends StatelessWidget {
  const Tile(required this.letter, required hitType, {super.key});

  final String letter;
  final HitType hitType;

  @override
  Widget build(BuildContext context) {
    return AnimatedContainer(
      duration: Duration(milliseconds: 500),
      height: 60,
      width: 60,
      decoration: BoxDecoration(
        border: Border.all(color: Colors.grey.shade300),
        color: switch (hitType) {
          HitType.hit => Colors.green,
          HitType.partial => Colors.yellow,
          HitType.miss => Colors.grey,
          _ => Colors.white,
        },
      ),
      child: Center(
        child: Text(
          letter.char.toUpperCase(),
          style: Theme.of(context).textTheme.titleLarge,
        ),
      ),
    );
  }
}

duration is a required property that specifies how long the animation should take. In this example, Duration(milliseconds: 500) means the color transition will take half of one second. You can also specify seconds, minutes, and many other units of time.

Now, when the hitType changes and the Tile widget rebuilds (because setState was called in GamePage), the color of the tile will smoothly animate from its old color to the new one over the specified duration.

Adjust the curve

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You can add a bit of customization to an implicit animation by passing it a Curve. Different curves will change the speed of the animation at different points throughout the animation.

To change the Curve of this animation, update the the code to the following:

dart
class Tile extends StatelessWidget {
  const Tile(required this.letter, required hitType, {super.key});

  final String letter;
  final HitType hitType;


  @override
  Widget build(BuildContext context) {
    return AnimatedContainer(
      duration: Duration(milliseconds: 500),
	    curve: Curves.decelerate, // NEW
      height: 60,
      width: 60,
      decoration: BoxDecoration(
        border: Border.all(color: Colors.grey.shade300),
        color: switch (hitType) {
          LetterType.hit => Colors.green,
          LetterType.partial => Colors.yellow,
          LetterType.miss => Colors.grey,
          _ => Colors.white,
        },
      ),
      child: Center(
        child: Text(
          letter.char.toUpperCase(),
          style: Theme.of(context).textTheme.titleLarge,
        ),
      ),
    );
  }
}

There are many different curves defined by the Flutter SDK, so feel free to try them out by passing different types to the AnimatedContainer.curve property.

Implicit animations like AnimatedContainer are powerful because you just tell the widget what the new state should be, and it handles the "how" of the animation. For complex, custom animations, you can write your own animated widgets. If you’re curious, read the animations tutorial.