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Set up Flutter flavors for Linux

How to create Flutter flavors for Linux desktop apps.

This guide shows you how to create Flutter flavors for Linux desktop apps.

Overview

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A Flutter flavor represents a collection of settings that define how a specific version of your app builds and runs. For example, a flavor can determine the window title, application ID, API endpoint, asset set, and logging configuration for a build.

On Linux, Flutter uses CMake to configure and build the native desktop runner. When you run flutter run or flutter build with the --flavor flag, Flutter writes the flavor name into linux/flutter/ephemeral/generated_config.cmake as the FLUTTER_APP_FLAVOR variable, and isolates the build outputs in a flavor-specific directory.

The following table illustrates the build directories that Flutter creates when a project defines two flavors (staging, production) and two build modes (debug, release):

FlavorBuild modeOutput directory
stagingdebugbuild/linux/<arch>/staging/debug/bundle/
production debug build/linux/<arch>/production/debug/bundle/
staging release build/linux/<arch>/staging/release/bundle/
production release build/linux/<arch>/production/release/bundle/

Configure CMake for flavors (optional)

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Passing --flavor works on Linux without any project configuration. Existing Flutter projects support flavors with no template updates or configuration changes required. When you pass --flavor, Flutter isolates the build directory, populates appFlavor, and filters flavor-specific assets automatically.

Complete the following optional steps only if you want to differentiate the native runner per flavor—for example, its GTK application ID or window title. This example configures two flavors called staging and production.

  1. Create a new Flutter project called flavors_example:

    flutter create flavors_example
    cd flavors_example
    
  2. Configure flavor-specific application IDs in linux/CMakeLists.txt:

    Open linux/CMakeLists.txt and find the add_subdirectory(${FLUTTER_MANAGED_DIR}) line. Set the APPLICATION_ID per flavor immediately after that line:

    linux/CMakeLists.txt
    cmake
    # Flutter library and tool build rules.
    set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
    add_subdirectory(${FLUTTER_MANAGED_DIR})
    
    if(DEFINED FLUTTER_APP_FLAVOR)
      if(FLUTTER_APP_FLAVOR STREQUAL "staging")
        set(APPLICATION_ID "com.example.staging")
      elseif(FLUTTER_APP_FLAVOR STREQUAL "production")
        set(APPLICATION_ID "com.example.production")
      endif()
    endif()
    

    APPLICATION_ID must be configured after add_subdirectory(${FLUTTER_MANAGED_DIR}) because FLUTTER_APP_FLAVOR only becomes available at this point, and before add_subdirectory("runner") where APPLICATION_ID is consumed.

  3. Verify that your flavors run correctly:

    Run the staging flavor:

    flutter run -d linux --flavor staging
    

    Run the production flavor:

    flutter run -d linux --flavor production
    

Launch a flavor

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After you configure flavors for your app, run, build, or test a specific flavor using the --flavor flag with the Flutter CLI.

Run a flavor in debug mode

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To run a specific flavor during development, pass the --flavor option to flutter run:

flutter run -d linux --flavor <flavor_name>

Replace <flavor_name> with the name of your flavor (for example, staging or production).

Build a release binary

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To build a release executable for a specific flavor, pass the --flavor option to flutter build:

flutter build linux --flavor <flavor_name>

Flutter outputs the compiled bundle to build/linux/<arch>/<flavor_name>/release/bundle/.

Run tests with a flavor

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The --flavor option also works with flutter test and flutter drive, allowing you to run unit, widget, or integration tests against a specific flavor configuration:

flutter test --flavor <flavor_name>

Use flavors in Flutter code

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After adding flavors, you can adjust app behavior—such as selecting API endpoints, toggling features, or setting analytics keys—based on the active flavor.

The Flutter framework provides the appFlavor constant in the services library, which identifies the flavor used to run or build your app.

  1. Import the services library:

    Add the following import to your Dart file:

    dart
    import 'package:flutter/services.dart';
    
  2. Read the flavor value:

    Use the appFlavor constant in your application logic (often in main()) to handle flavor-specific configuration:

    dart
    void main() {
      if (appFlavor == 'production') {
        Config.apiUrl = 'https://api.example.com';
      } else if (appFlavor == 'staging') {
        Config.apiUrl = 'https://staging.api.example.com';
      }
    
      runApp(const MyApp());
    }
    

Customize configurations

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After adding flavors, you can customize native settings and assets for each configuration.

Create distinct window titles

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To help distinguish between different flavors at runtime, customize the native window title for each flavor.

  1. In linux/runner/CMakeLists.txt, pass FLUTTER_APP_FLAVOR as a preprocessor definition directly after the existing APPLICATION_ID definition:

    linux/runner/CMakeLists.txt
    cmake
    # Add preprocessor definitions for the application ID.
    add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
    
    if(DEFINED FLUTTER_APP_FLAVOR AND NOT FLUTTER_APP_FLAVOR STREQUAL "")
      add_definitions(-DFLUTTER_APP_FLAVOR="${FLUTTER_APP_FLAVOR}")
    endif()
    
  2. In linux/runner/my_application.cc, update the window title in the my_application_activate function:

    linux/runner/my_application.cc
    c
      const gchar* window_title = "flavors_example";
    #ifdef FLUTTER_APP_FLAVOR
      if (g_strcmp0(FLUTTER_APP_FLAVOR, "staging") == 0) {
        window_title = "Staging App";
      } else if (g_strcmp0(FLUTTER_APP_FLAVOR, "production") == 0) {
        window_title = "Production App";
      }
    #endif
    

    Then update my_application_activate to use window_title instead of the hardcoded string literals:

    linux/runner/my_application.cc
    c
        gtk_header_bar_set_title(header_bar, window_title);
        // ...
        gtk_window_set_title(window, window_title);
    

Configure app icons

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On Linux, application icons are not embedded directly in the compiled executable binary. Instead, the desktop environment resolves app icons through .desktop launcher files and installed icon themes.

To provide different icons or launcher entries for each flavor, configure your Linux package format—such as Snap, Flatpak, or Debian packages—to install distinct desktop entries and icon assets. To learn more about packaging Linux apps, refer to Build and release a Linux desktop app.

Bundle assets by flavor

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If you have assets that only apply to a specific flavor, configure Flutter to only bundle those assets when building that flavor. This prevents unused assets from increasing your application bundle size.

To bundle assets conditionally, add the flavors list to an asset entry in pubspec.yaml:

pubspec.yaml
yaml
flutter:
  assets:
    - assets/common/
    - path: assets/staging/
      flavors:
        - staging
    - path: assets/production/
      flavors:
        - production

To learn more, consult the assets field in Flutter pubspec options.

Set a default flavor

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To specify a flavor to use when running or building without the --flavor flag, add the default-flavor property to pubspec.yaml:

pubspec.yaml
yaml
flutter:
  default-flavor: staging

To learn more, consult the default-flavor field in Flutter pubspec options.

More information

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For more information on flavors and desktop deployment, consult the following resources: